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Votes
0
Found in
2020.3.48f1
2022.2.21f1
2023.1.0b19
2023.2.0a17
Issue ID
UUM-36919
Regression
Yes
Sprite Preview is broken when the Sprite is too tall or too wide
How to reproduce:
1. Open the attached "repro_IN-41957.zip" project
2. In the Project window, select the "plant", "plant90", "wand" or "wand90" Asset (make sure it's the Sprite and not the Texture 2D)
3. In the Inspector, expand the Preview window
4. Widen and narrow the Preview window
Expected result: The image and the aspect ratio of the Sprite in the Preview window are displayed correctly
Actual result: The image and the aspect ratio of the Sprite in the Preview window breaks after a certain amount of Preview window narrowness is reached
Reproduced with: 2020.3.48f1, 2021.2.0a2, 2022.2.0a9, 2022.2.21f1, 2023.1.0b19, 2023.2.0a17
Not reproduced with: 2021.3.26f1, 2022.2.0a8
Fixed in: 2021.2.0a4
Could not test with: 2021.2.0a3 - Crash
Reproduced on: Windows 10
Notes:
* The issue doesn't occur for Texture 2D Preview and happens only with the Sprite Preview
* The issue doesn’t occur with the “tree“ Asset
* With some Sprites (i.e. “wand“ and “wand90“), the image in the Preview window is instantly broken - you don’t even need to narrow the Preview window
* If you widen the Preview window of the “wand90“ Asset enough, it displays correctly
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