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[tvOS] Crash when closing the On Screen Keyboard with tvOS version <15.0
How to reproduce:1. Open the attached Project "tvOS_Crash"2. Build and Run the Scene "SampleScene" for tvOS3. On the AppleTV Remote ... Read more
Console displays error "Layout update is struggling to process current l...
Steps to reproduce: Create new project Go to "Window" menu item and select "Search -> New Window" Verify, that "Search" window op... Read more
[Xcode] "InfoPlist (English)" is required when "InfoPlist (English (Unit...
How to reproduce:1. Download and open the attached project2. Build the project for iOS3. In the Xcode toolbar, go to "View" > "Na... Read more
Members value of the ScriptableObject type field in the EditorWindow res...
How to reproduce: Open the attached project "Repro.zip" Open Assets/TestSO.asset Enter Play Mode Exit Play Mode Repeat step 3 Expect... Read more
Unity version number is being displayed incorrectly
Steps to reproduce:1. Create a new project2. Observe the Unity Editor Window name Expected result: The version should be "2023.2.0a2... Read more
[HDRP] Emissive decal doesn't show in terrain when the Decal Layer and L...
Steps to reproduce:1. Open the attached project “DecalLayerBug“2. Open the “Assets/IssueScene.unity“ Scene3. Observe the terrain aro... Read more
UI Toolkit is not rendered when the Player is launched in batch mode
Steps to reproduce:1. Open the attached project “RenderingIssue“2. Open the “Assets/Scenes/TreeviewTest.unity“ Scene3. Click File &g... Read more
Entities are not created at runtime when using RenderMeshUtility and Ren...
How to reproduce: Open the attached project "Test DOTS.zip" Enter Play Mode Expected results: Multiple cubes are shown in the Game v... Read more
Texture2D.CreateExternalTexture using unnecessary delay before reference...
How to reproduce:1. Open the project "IN_30220"2. Download the "test.jpeg" image3. Open the "Texture Loader" script4. Change the pat... Read more
Default enum shader keyword is not respected when in Player
Reproduction steps:1. Open the “TestEnumKeyword“ project2. Open the “OutdoorsScene“ scene3. Build And Run4. Observe the bottom spher... Read more
All about bugs
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Latest issues
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- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value