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[Contextual Menus] Save Layout popup isn't displayed for the user afte...
Steps to reproduce: # Create/open any project # Go to the "Select editor layout" section which by default should present the "De... Read more
Play/Step/Pause buttons are pixelated on macOS with Retina displays
Reproduction steps: 1. Create a new Unity project 2. Observe the Play, Pause and Step buttons Expected result: the buttons are ... Read more
Access violation is triggered when calling Application.Quit() in an Open...
1. What happened Calling Application.Quit() triggers application shutdown. However, Unity calls back into MicrosoftOpenXRPlugin.dll... Read more
GameObject Shaders emit an intense bloom when "Forward" or "Forward+" is...
How to reproduce: 1. Open the “Rendering_Path_Shader_Bug“ project 2. Open the “SampleScene” 3. Observe the Scene view then the Ga... Read more
”-1” is returned when using “buildIndex” for not active scenes that are ...
How to reproduce: 1. Open the user’s attached “sceneIndexBug.zip” project 2. Enter Play Mode and observe the text in the Game wind... Read more
[Contextual Menus] Search results sorting popup is too huge
Steps to reproduce: # Create/open any project # Click the "Global Search" button (Command + K) # Find the "Changes Searches so... Read more
[Linux] Slider Value incorrectly set when dragging the mouse past the sc...
Reproduction steps: 1. Create a new 3D project 2. In the Hierarchy view, select any GameObject 3. In the Inspector view, select a... Read more
Selected build target from the enum field of BuildTarget gets deselected...
How to reproduce: 1. Open the user’s attached “BuildTargetInspectorIssue-2022.2.zip” project 2. In the Project window, select “MyS... Read more
UI material is reloaded in Inspector window after Undo/Redo
*Reproduction steps:* # Create a new project # Create a new "Image" GameObject # Locate "Default UI Material (Material)" and c... Read more
Opening Documentation links with 2022.3 re-directs to a non-existing page
How to reproduce: 1. Create a new Unity project 2. In the toolbar select "Help" 3. When the sub-menu opens up select "Unity Manua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL