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Editor crashes on CollectAllSceneManagerAndObjectIDs when changing Asset...
Reproduction steps:1. Open the “IN_30918_Project“ project2. Open Project Settings and navigate to the Editor tab3. Change Asset Seri... Read more
”Advanced” Search Engine is opened when “Classic” Search Engine is selec...
How to reproduce:1. Open the user’s attached “ObjectSelectorTest.zip” project2. Open “VFX.vfx” Visual Effects Graph3. Press the sele... Read more
Crash on EditorExtension::Transfer<SafeBinaryRead> when opening project
How to reproduce: Open the user attached project Observe crash Reproducible with: 2021.3.14f1, 2021.3.17f1Not reproducible with: 202... Read more
Objects are not rendered in Player when "Accurate G-buffer normals" is e...
Reproduction steps:1. Open the “URPTest“ project2. Open the “SampleScene” scene3. Build And Run Expected result: a sphere is visible... Read more
System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" Build the project for UWP Open the built solution Debug... Read more
Crunch Compression is not working when used on a lightmap texture
Reproduction steps:1. Open project “LIGHTMAP issue“2. Select “Assets\Lightmap-0_comp_light” in the Project3. Check “Default\Use Crun... Read more
A light cookie is not rendered on a WebGL build using a browser on an An...
How to reproduce:1. Open the attached “repro-project”2. File → Build Settings and change Platform to WebGL and check Development Bui... Read more
[Android] Additional lights are broken when built with URP
Reproduction steps:1. Open the attached project “My project“2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go to Edit > B... Read more
[Android] Play Asset Delivery errors when pressing a button in the Player
Reproduction steps:1. Open the attached project "Play Asset Delivery"2. Go to File > Build Settings and select the Android platfo... Read more
[RayTracing] The icon for RayTracingShader assets (.raytrace files) is m...
The Editor displays a default icon for .raytrace shader files. It was an icon with "Rt" text on it similar to the Cs (.compute) file... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples