Search Issue Tracker
Active
Under Consideration for 7.0.X, 9.0.X, 10.0.X
Votes
0
Found in [Package]
7.0.11
9.0.3
10.0.2
Issue ID
DANB-489
Regression
No
Sprite Skin's auto rebind property can't be set from a script.
*Problem*
Currently, the auto rebind property of Sprite Skin has internal accessibility.
This is creating an issue for users who want to create game objects with Sprite Skins from script.
*Solution*
Change the autoRebind accessibility to public
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
Add comment