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0
votes
Duplicate

Items in the Project window are not highlighted correctly when using "Pi...

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Feb 02, 2023

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Version/s: 2023.1.0b3

How to reproduce:1. Create a new Unity project2. Select the "Scenes" folder in the Project window3. In the Inspector window click th... Read more

0
votes
Fixed

[IL2CPP][MacOS] Build fails with System.ArgumentException when building ...

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Feb 02, 2023

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Version/s: 2023.1.0b3, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. Edit -> Project Settings -> Player -> Other Settings -> Scripting Backe... Read more

2
votes
Active

[Mobile] Transparent Textures are displayed incorrectly when loaded from...

Package: Addressables

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Feb 02, 2023

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Version/s: 1.21.2

How to reproduce:1. Open the attached project "AddressableShaderProblem"2. Build the Scene "SampleScene" for iOS3. In the Build, tap... Read more

0
votes
Fixed

[Backport] Particle System doesn't get rendered into a Texture when usin...

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Oct 10, 2022

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Version/s: 2020.3.40f1

How to reproduce:1. Open the user's attached "case_1289755-URPCommandBufferParticle.zip" project2. Open the "TestScene" Scene3. Ente... Read more

0
votes
Duplicate

Some pixels fail to render when using Depth Priming

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Feb 02, 2023

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0b1, 2023.2.0a1

Reproduction steps:1. Open the attached project "DepthPrimeBugClean"2. Open "SampleScene"3. Enter Play mode4. Hold RMB and move the ... Read more

0
votes
Won't Fix

[HDRP] New project has unsaved changes when creating a project from HDRP...

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Feb 02, 2023

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Version/s: 2022.2.0a10, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

How to reproduce:1. Create a new 3D (HDRP) or HDRP Sample Scene project2. Observe the Scene name in top of hierarchy Expected result... Read more

0
votes
Fixed

Glob function isn't working with TextureImporter in Preset Manager

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Feb 02, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b1, 2023.2.0a1

Reproduction steps:1. Open the attached project "IN-28483_repro"2. Import the attached image "Tex_Accessory_U_Watch_Smart_D_R.tga"3.... Read more

1
votes
Fixed

Full screen renderer feature does not work with stencil

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Feb 02, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a1

The Full screen shader graph target that is designed to be used with the full screen renderer feature has properties for setting ste... Read more

0
votes
Fixed

URP Particle SimpleLit is missing #pragma multi_compile _ LIGHTMAP_SHADO...

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Feb 02, 2023

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a2

How to reproduce: Open the attached project "ParticleLitProbeOcclusion_Bug.zip" from UUM-18601 Change the shaders from ParticleLit t... Read more

0
votes
Fixed

Shadowmask Mode property affects shadow rendering when using Baked Indirect

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Feb 02, 2023

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Version/s: 2021.3.10f1, 2022.2.2f1, 2023.1.0b2, 2023.2.0b10, 2023.3.0a7

Steps to reproduce: Download and open attached project ([^HDRP-Bug-MissingRealtimeShadows.zip]) Open OutdoorsScene Select Sun GameOb... Read more

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