Search Issue Tracker
Fixed
Fixed in 6.0.7, 8.0.2, 9.0.0-pre.2
Votes
0
Found in [Package]
6.0.6
7.0.3
8.0.1
Issue ID
DANB-298
Regression
Yes
Sprite layout is incorrect when importing a PSB file
Reproduction steps:
1. Open the “psbLayoutIssue“ project
2. Observe the relative sprite locations in “Chameleon.psb” and “Chameleon.psd”
Expected result: the locations match
Actual result: some locations don't match (they seem to be offset)
Not reproduced in: 4.3.1 (2020.3.42f1), 7.0.2 (2022.1.20f1)
Reproduced in: 6.0.6 (2021.3.14f1), 7.0.3 (2022.1.20f1), 8.0.1 (2022.2.0b14), 9.0.0-pre.1 (2023.1.0a19)
Note: the issue can be also seen in Skinning Editor (select the PSB asset, click Open Sprite Editor, and select Skinning Editor)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Resolution Note (fix version 9.0.0-pre.2):
Fixed in PSDImporter 9.0.0-pre.2
Resolution Note (fix version 8.0.2):
Fixed in PSDImporter 8.0.2
Resolution Note (fix version 6.0.7):
Fixed in 2D PSD Importer 6.0.7