Search Issue Tracker
Fixed
Fixed in 6.0.7, 8.0.2, 9.0.0-pre.2
Votes
0
Found in [Package]
6.0.6
7.0.3
8.0.1
Issue ID
DANB-298
Regression
Yes
Sprite layout is incorrect when importing a PSB file
Reproduction steps:
1. Open the “psbLayoutIssue“ project
2. Observe the relative sprite locations in “Chameleon.psb” and “Chameleon.psd”
Expected result: the locations match
Actual result: some locations don't match (they seem to be offset)
Not reproduced in: 4.3.1 (2020.3.42f1), 7.0.2 (2022.1.20f1)
Reproduced in: 6.0.6 (2021.3.14f1), 7.0.3 (2022.1.20f1), 8.0.1 (2022.2.0b14), 9.0.0-pre.1 (2023.1.0a19)
Note: the issue can be also seen in Skinning Editor (select the PSB asset, click Open Sprite Editor, and select Skinning Editor)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Resolution Note (fix version 9.0.0-pre.2):
Fixed in PSDImporter 9.0.0-pre.2
Resolution Note (fix version 8.0.2):
Fixed in PSDImporter 8.0.2
Resolution Note (fix version 6.0.7):
Fixed in 2D PSD Importer 6.0.7