Search Issue Tracker
Fixed in 4.3.0-preview.3
Votes
0
Found in [Package]
4.3.0-preview.3
Issue ID
1224413
Regression
No
[ProBuilder] Closing shape editor window while in play mode create a preview object when exiting play mode
This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creating an object. (https://fogbugz.unity3d.com/f/cases/1176370/)
1. Create a new scene
2. Open the Shape Tool Windows
--> This will create a preview blue object in the scene
3. Enter in play mode
4. Close the Shape Tool window
--> This will get rid of the preview object
5. Exit Play mode
Result: The preview object will get recreated even though the Shape Tool has been closed and the object in the hierarchy doesn't have PB data nor PB material on it.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment