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0
votes
Won't Fix

Quality Settings' Anisotropic Textures set to Forced On will enable anis...

Graphics - General

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Feb 13, 2017

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Version/s: 5.6.0b7

When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

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Dec 26, 2019

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Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

1
votes
Fixed

Missing Game Object selection outlines when viewing prefabs in scene con...

Scene Hierarchy

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Jan 05, 2022

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Version/s: 2022.1.0a11

How to reproduce: 1. Create a new project and open it 2. In the Hierarchy create a new parent Cube with 1 child Cube under it 3. Tur... Read more

0
votes
Fixed

[animation] Events not editable in Inspector

Animation

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Feb 01, 2016

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Version/s:

Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more

0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

0
votes
By Design

Inconsistency between Position values of the Rigid Body and the Transfor...

Physics

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1

How to reproduce: 1. Open the user attached "RigidbodyBug.zip" project 2. Open the "TestScene" Scene in the Scenes folder 3. Select ... Read more

1
votes
Fixed

Vietnamese language character replaced with "?" in InputField

UI Toolkit

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Dec 17, 2020

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Version/s: 2018.4, 2018.4.28f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "InputVN.zip" and scene "SampleScene" 2. Install "UniKeyNT.exe" and switch to the Vietn... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Game View and Frame Debugger windows 3. In Hierarchy selec... Read more

0
votes
Fixed

Incorrect graphics API is display in title bar after platform switch

Graphics - General

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May 10, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project 2. Switch platform to android 3. In title bar, notice that graphics API is DX11 4. Switch... Read more

0
votes
Fixed

ShaderGraphs get checked out in Perforce every time they get reimported

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Aug 11, 2022

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Version/s: 2021.3.30f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b11, 2023.3.0a7, 6000.0.0b12, 7000.0.0a1

Reproduction steps: 1. Create a new HDRP 3D project 2. Create an HDRP Lit Shadergraph asset 3. Enable Perforce in the Project Set... Read more

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