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1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

-

Apr 30, 2015

-

Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x. In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
By Design

[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...

Package: Probuilder

-

Nov 29, 2019

-

Version/s: 4.0.2

Steps On Reproduce: 1. Open attached Project 2. Select Cube in the Inspector and Click Export in ProBuilder Window 3. Select .obj a... Read more

0
votes
Fixed

LocalizedAsset property drawer does not filter by type

Package: Localization Package

-

Nov 16, 2020

-

Version/s: 0.9.0-preview

The LocalizedAsset property drawer should filter the available entries by type so that incompatible ones do not appear. This appears... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

-

Jan 19, 2016

-

Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

3
votes
Fixed

[SpriteEditor] Sprite name disappears when changing its settings

2D

-

Jan 23, 2015

-

Version/s: 4.6.1p4

Steps to reproduce this issue: -Open the attached project ('Fobia') -Select 'player_sheet' -Open Sprite Editor -Select one of the s... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

-

May 24, 2019

-

Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project 2. Open "withSkinnedMeshRenderer" scene 3. Enter Play mode 4. Notice that a humanoid ... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

-

Nov 28, 2019

-

Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Fixed

[Quick Search] Native Collection has not been disposed errors are thrown...

Quick Search

-

Nov 06, 2020

-

Version/s: 2021.1.0a3, 2021.1.0a5

Native Collection has not been disposed errors are thrown on searching in "Search asset store" window. Steps to repro: 1. Create a... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

-

Version/s: 4.1.0-preview

How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

-

Sep 12, 2019

-

Version/s: 7.0.0 - 7.1.2

How to reproduce: 1. Open attached project 2. Select New Shader Graph asset 3. Press "..." button next to the Keywords label at the ... Read more

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