Search Issue Tracker
Fixed
Fixed in 2022.3.65f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Votes
0
Found in
2022.3.63f1
6000.0.51f1
6000.1.7f1
6000.2.0b5
6000.3.0a2
Issue ID
UUM-110121
Regression
No
“Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown when maximizing any Editor Window
Steps to reproduce:
1. Open the attached “Repro” project
2. Double-click the Console Window Tab to maximize it
3. Observe the Console Window
Expected result: No error messages in the Console Window
Actual result: “Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown
Reproducible in: 2022.1.0a1, 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- Reproducible when maximizing any Window
- Not reproducible on a new project
- Error message: “Invalid editor window of type: UnityEditor.ObjectSelector, title: UnityEditor.ObjectSelector
UnityEditor.EditorApplication:Internal_CallDelayFunctions ()”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Resolution Note:
Postponed port
Resolution Note (fix version 6000.3.0a3):
fixed in latest trunk
Resolution Note (fix version 6000.2.0b11):
verified in6.2b11
Resolution Note (fix version 6000.1.13f1):
fixed in 6000.1.13f1
Resolution Note (fix version 6000.0.54f1):
verified with 6.0.54f1
Resolution Note (fix version 2022.3.65f1):
Verified in latest 2022 staging