Search Issue Tracker
Fixed
Votes
0
Found in [Package]
0.9.0-preview
Issue ID
LOC-123
Regression
Yes
LocalizedAsset property drawer does not filter by type
The LocalizedAsset property drawer should filter the available entries by type so that incompatible ones do not appear. This appears to have broken in 0.9.0.
1) Create an AssetTable and add a Texture to an entry,
2) Create an Audio clip and click Localize. Click to select the entry and notice the texture entry is still visible for an AudioClip.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException
- Renderer Light Probe Selection option resets to default when closing and reopening the Unity Editor
Add comment