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0
votes
By Design

SetRenderTarget does not correctly display the texture when depthSlice i...

Texture

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Jul 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "texarraytest" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Game ... Read more

0
votes
Fixed

Querying the mapped value of map(…) before ':unityLibrary:compileRelease...

Mobile

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Jul 26, 2021

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Version/s: 2020.3

Reproduction steps: 1. Create an empty project 2. Switch Target Platform to Android 3. Set Target API Level at 31 in Edit -> Proje... Read more

0
votes
Fixed

Preview window UV Layout fails to display the UVs of Curve Meshes

Inspector Framework

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Jul 17, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps: 1. Open the project "2021-2-bugs.zip" attached by the user 2. In the Project window, expand the "Torus-7-4" Impo... Read more

0
votes
By Design

Textures affected by Compute Shaders appear blank in the Inspector window

Texture

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Jun 27, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "Mutant maker with compute shaders.zip" project 2. Open the "SampleScene" Scene 3. Sel... Read more

0
votes
Fixed

[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...

Mono

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Jul 12, 2021

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Version/s: 2021.2.0a18, 2022.1

How to reproduce: 1. Open the attached "case_1349827.zip" project 2. Select Window/Analysis/Memory Profiler and Capture the Snapshot... Read more

0
votes
Duplicate

[WebGL] Build fails if weGLThreadsSupport is enabled

WebGL

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Jul 15, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Inspect the Console window Expected result: The build proce... Read more

1
votes
Active

NGUI components get Transforms changed to RectTransforms after upgrading...

Scripting

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Jun 28, 2021

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Version/s: 2020.3.0f1, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the project "case_1346253.zip" from Google Drive link 2. Load Assets > "Scenes" > "MGUI_Issue" Scene 3.... Read more

0
votes
Won't Fix

[Bolt] References are lost from the Flow Graph after re-opening the Editor

Package: Visual Scripting

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Jun 28, 2021

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Version/s: 1.4.15

How to reproduce: 1. Open the user's attached "Smolsies-2.zip" project 2. Create a new Flow Macro in the Project window (Right-cli... Read more

0
votes
Fixed

Checksum and CRC differ when closing editor and reopening after clean build

Package: Scriptable Build Pipeline

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Apr 08, 2021

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Version/s: 1.18.0

From this forum post: https://forum.unity.com/threads/checksum-of-bundle-does-not-remain-consistent-despite-no-changes.1082210/ Rep... Read more

0
votes
Won't Fix

Fuzzy finder truncated if graph window offset vertically from main Unity...

Package: Visual Scripting

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Mar 10, 2021

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Version/s: 1.6.1, 1.7.3

*Note:* The Editor should be opened on a secondary screen *Reproducible on:* * main commit e8b6e3d46. * Editor version: 2021.1.0b4 ... Read more

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