Search Issue Tracker
LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
Dotnet packages are not included when upgrading project
How to reproduce:1. Create a new Unity project2. Upgrade it to a newer Unity version Expected result: project upgrades and opens suc... Read more
Lighting is corrupted in build when the built scene is not opened in the...
How to reproduce:1. Open the attached project "LightGeneration"2. Open the SampleScene3. Build And Run the BuildScene Expected resul... Read more
Only the first sprite is shown when selecting a sprite out of a sprite s...
How to reproduce:1. Open the user's attached "LocalizationTesting" project2. Open the "SampleScene" scene in Assets/Scenes3. Select ... Read more
URP materials from older versions are rendered into TerrainLit material ...
How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more
Error thrown when Mono Cecil is included in a project with packages that...
Reproduction steps:1. Open the user's attached project "Cecil_Bug.zip"2. Observe the Console window Expected result: There are no er... Read more
Packman logs a warning when making a HEAD request on a url with a redirect
Package manager links log warnings when clicked Read more
Prefab UI RectTransform values are set to 0 when upgrading project
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy, select the GameObject “Titl... Read more
[2D][Sprite Shape] SpriteShape Extras "Colliders" scene causes warnings ...
[2D][Sprite Shape] SpriteShape Extras "Colliders" scene causes warnings in console when opening Repro steps:- Open attached project,... Read more
[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...
How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved