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Addressable Scenes in groups that are packed separately lose their refer...
Reproduction steps: 1. Open the User's attached "AddressableIssue.zip" project 2. Go Window -> Asset Management -> Addressables -> G... Read more
[Linux]Key Pad arrows change active window instead of changing the posit...
How to reproduce: 1. Open attached project "KeysAndLayouts.zip" 2. Enter "abc" in a the Search bar 3. Make sure Num Lock is off 4. P... Read more
Editor freezes when using LoadAssetAsync<T>(string key).Task for AudioClip
How to reproduce: 1. Open the uploaded project found in the Google Drive 2. Open "StoryReadScreen" Scene 3. Enter Play Mode 4. Press... Read more
Project Browser slider doesn't get reset after selecting any item in Fav...
How to reproduce: 1. Create a new project 2. Set the Project window slider to a non-default value (e.g. highest value) 3. Type 't:sc... Read more
Buoyancy effector 2D only behaves normally when using Box Collider 2D
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect how different collide... Read more
[UI Toolkit] button does not respond to clicks correctly when rotated
Reproduction steps: 1. Open project in the drive link below (project name is Bug.zip) 2. Open Scene "Main Menu" 3. Enter Play Mode 4... Read more
Editor freezes when selecting GameObjects in a Scene that contains a lot...
How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Try selecting different objects in the Hierarchy ... Read more
Only the first submesh is drawn when using DrawMeshInstancedIndirect method
Reproduction steps: 1. Open the attached project ("MeshInstancedTest.zip") 2. Enter the Play-Mode Expected result: When using DrawM... Read more
Game View does not update when Camera is flagged as HideFlag.DontSave
Steps to reproduce: 1. Open the attached project "DontSaveCameraBug.zip" 2. Open Scenes/SampleScene in Project window 3. Select Main... Read more
[Mobile] [Input System] UI elements are not responding to mouse clicks i...
Reproduction steps: 1. Create a new project 2. Import Input System package from package manager 3. Go File -> Build settings and swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time