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InputAction array dropdown expansion and arrows are broken in the Inspec...
1. Open the user's attached project2. Select the "Input array" GameObject in the Hierarchy window3. Click the "2D Vector" element in... Read more
UIDocument's transition animations do not work when adding a background ...
Reproduction steps:1. Open the attached project "BackgroundColorTransitionBug.zip"2. Play the "OK_Scene" Scene and observe the corre... Read more
[HDRP] Harsh edges on default volumetric clouds
Not sure if its a bug or just the default settings could be adjusted, but volumetric cloud edges are pretty harsh, especially when t... Read more
[HDRP] Sample code for Custom Pass Scripting is incorrect
Background:https://unity.slack.com/archives/C6Y79CZM0/p1651533041475459 "The custom pass drawer sample code seems to have a bug. A p... Read more
Transparent Custom Pass Renders Opaque with MSAA Disabled in Player
No description entered in Cloud incident. Read more
Unity Editor loading bar will move to the right when selecting the loadi...
Reproduction steps: Open the user's attached project Before Editor opens select any other window or Desktop Select Unity Loading scr... Read more
"Use Optimal Settings" for DLSS in combination with smoothness settings ...
Reproduction steps:1. Open user attached project2. Open the "DLSS_SSR" scene3. Press Play4. Look around by dragging RMB in Game View... Read more
Reordering Custom Passes not working
Reordering custom passes doesn't work. See attachment for video. First observed in Unity 2021.2.8f1 and HDRP 12.1 Read more
Deleting a ShaderGraph keeps its exposed properties
Repro steps:1. Import the attached package and open the VFX2. Observe the exposed float and color properties in the output3. Delete ... Read more
Can't select color from Editor with color picker when Unity Editor is on...
Reproduction steps:1. Open the user's attached project2. Move Unity Editor to the secondary monitor3. Select "Text (TMP)" GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved