Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.12f1
2021.1
2021.2
2022.1
Issue ID
1346027
Regression
No
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce:
1. Open the user's attached "Mutant maker with compute shaders.zip" project
2. Open the "SampleScene" Scene
3. Select the "player parts" GameObject in the Hierarchy window
4. Enter Play Mode
5. Observe the texture "New Input" in the Inspector window
Expected result: Texture is blank
Actual result: Proper texture is shown
Reproducible with: 2018.4.34f1, 2019.4.29f1, 2020.3.13f1, 2021.1.17f1, 2021.2.0b5, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Resolution Note:
Texture2D.Apply is needed to apply all the previous SetPixel and SetPixels changes