Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.12f1
2021.1
2021.2
2022.1
Issue ID
1346027
Regression
No
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce:
1. Open the user's attached "Mutant maker with compute shaders.zip" project
2. Open the "SampleScene" Scene
3. Select the "player parts" GameObject in the Hierarchy window
4. Enter Play Mode
5. Observe the texture "New Input" in the Inspector window
Expected result: Texture is blank
Actual result: Proper texture is shown
Reproducible with: 2018.4.34f1, 2019.4.29f1, 2020.3.13f1, 2021.1.17f1, 2021.2.0b5, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note:
Texture2D.Apply is needed to apply all the previous SetPixel and SetPixels changes