Search Issue Tracker
Fixed in N/A
Votes
1
Found in [Package]
12.0.0
Issue ID
1345426
Regression
Yes
Editor crashes when trying to create Subgraph Operator
Reproduction steps:
1. Open user attached Project,
2. Open Assets\Demo\GroundLift.vfx
3. Select all nodes connected to the Output Mesh Particles
4. Right click and choose 'Convert to Subgraph Operator'
Expected result: A Subgraph Operator is created
Actual result: The Editor crashes
Reproducible with: 2021.2.0b1, 2021.2.0b3, 2022.1.0a2
Not reproducible with: 2020.3.13f1, 2021.1.14f1, 2021.2.0a21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
Resolution Note (fix version N/A):
Fixed in: 2022.1.0a11