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Found in [Package]
0.17.0-preview.41
Issue ID
1343558
Regression
Yes
Crash on il2cpp::vm::Runtime::Invoke on Build with Entities
How to reproduce:
1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip"
2. Build and run the project
3. Observe crash on build
Reproducible with: 0.17.0-preview.41-42 (2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1)
Not reproducible with: 0.16.0-preview.21 (2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1)
Couldn't test with: 2018.4.36f1 (various serialization erros)
First lines of stack trace:
0x00007FFA8CD50A44 (GameAssembly) [C:\Users\x\Downloads\case_1343558-unity-dots-ecs-017-android-ios-release-crash-master-2\Library\Il2cppBuildCache\Windows\x64\il2cppOutput\Unity.Scenes.cpp:32631] ResourceCatalogData_GetGUIDFromPath_m1DFC599FF027918D5B17B7ACE8367724DD250B7D
0x00007FFA8CD42808 (GameAssembly) [C:\Users\x\Downloads\case_1343558-unity-dots-ecs-017-android-ios-release-crash-master-2\Library\Il2cppBuildCache\Windows\x64\il2cppOutput\Unity.Scenes.cpp:23360] GameObjectSceneUtility_AddGameObjectSceneReferences_mCA24ACDDBE1FB3CE50403880BFA3FC7D85564C27
0x00007FFA8CA0063C (GameAssembly) [C:\Users\x\Downloads\case_1343558-unity-dots-ecs-017-android-ios-release-crash-master-2\Library\Il2cppBuildCache\Windows\x64\il2cppOutput\Il2CppInvokerTable.cpp:97756] RuntimeInvoker_FalseVoid_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
0x00007FFA8CB3EDB0 (GameAssembly) [C:\Program Files\Unity\2020.3.11f1_99c7afb366b3\Data\il2cpp\libil2cpp\vm\Runtime.cpp:568] il2cpp::vm::Runtime::Invoke
0x00007FFA8E543F78 (UnityPlayer) UnityMain
Notes:
- reproducible with burst enabled and disabled
- reproducible for android and iOs
- reproducible for builds done on macOs and Windows
- cant reproduce for debug builds
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