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Sampling the position of the GameObject with Update function does not yi...
Steps to reproduce: 1. Open attached project "ConstraintBugReport.zip" 2. Open the "ConstraintBug" scene 3. Press Play Expected re... Read more
VideoPlayer.time gets stuck and cannot be changed when increasing it mul...
How to reproduce: 1. Open attached project "Piano.zip" 2. Enter Play mode 3. In Game View, press "STOP!" panel/button 4. In Game Vi... Read more
[OSX] Editor crashes after selecting light probe group gameobject in the...
Steps to repro: 1. Open attached project and 'repro' scene on OSX; 2. In the Hierarchy select 'Light Probe group' gameobject. Actua... Read more
[Terrain] Detail Meshes rendered differently when grass texture is also ...
Related to: https://fogbugz.unity3d.com/f/cases/resolve/776013/ Repro Steps: 1. Open a new project with Unity 2019.2.0a4 2. Create ... Read more
ArgumentException error when moving keyframe in Animation Window
ArgumentException error when moving keyframe in Animation Window Repro: 1- Open project in attachment. 2- Select animation clip 'id... Read more
We still generate the UIElements xml schema files with the Experimental ...
To repro: 1. right click anywhere in the project window 2. select Update UIElements Schema Expected: Schema files reference the Uni... Read more
Child's RigidBody stops following its parent after deactivating and reac...
How to reproduce: 1. Open user-submitted project (RigidBodyTest) 2. Open SampleScene 3. Open Physics Debug window and activate Colli... Read more
[Shader Graph][HDRP] Creating HDRP/lit or HDRP/unlit Master nodes breaks...
How to reproduce: 1. Open project "case_1123066-HDRPLitUnlitNodes" 2. Open the "New Shader Graph 1" asset in Shader Graph 3. Create ... Read more
UIElements Debugger splitter resets after entering Play Mode
Reproduction steps: 1. Open "BugDebugger.zip" project 2. Open UI Elements Debugger (CTRL+F5) 3. Try to move the splitter 4. Enter Pl... Read more
Recorded Shader's animation speed is mismatched when outputting with a r...
How to reproduce: 1. Open the attached project ("Shadergraph Animation Tests.zip") 2. Enter Play mode and let the animation play out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box