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Fixed

Fixed in 2022.3.63f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0a11

Votes

0

Found in

2022.3.58f1

6000.0.39f1

6000.1.0b7

6000.2.0a4

Issue ID

UUM-98086

Regression

No

Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/BugReport.unity” Scene
3. Open Profiler (Window > Analysis > Profiler)
4. Enter the Play Mode
5. Wait for the Play Mode to pause
6. In Profiler’s Hierarchy search for “CullScriptable“ or “Culling”
7. Observe Time ms

Expected result: No large frame spike is caused
Actual result: Time ms is ~80

Reproducible with: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

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