Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2019.4
2020.2.5f1
2020.3
2021.1
2021.2
Issue ID
1317542
Regression
No
Failed to load errors with various asset files when searching via ref in project search field
How to reproduce:
1. Open attached project "mcdroid.zip"
2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search field
3. Open Console window
Expected result: No error is thrown
Actual result: "Failed to load asset. File may be corrupted or was serialized with a newer version of Unity" is thrown
Reproducible with - 2019.4.25f1, 2020.3.5f1, 2021.1.5f1, 2021.2.0a15
Not reproducible with - 2018.4.33f1 (errors)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
Add comment