Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.4.0f1
2021.2.0a15
Issue ID
1331877
Regression
Yes
Script's icon does not change back to the default on Undo in the Project window
Script's icon does not change back to the default on Undo in the Project window.
The scripts icon is visible in the Project window under assets and in the Inspector window. On performing Undo, the script's icon does not change back to the default icon in the Project window and changes as expected in the Inspector window
Steps to repro:
1. Create a new project
2. Project window > Two-Column Layout > Create > C# Script
3. NewBehaviourScript > Inspector > Select Icon > change Icon
4. Edit > Undo > Undo Set Icon on GameObject
5. Observe scripts icon in inspector window changes back but the icon in Project window does not change back to default.
Actual Result: Undo does not change the script's icon in the package manager window
Expected Result: Undo should change the script's icon in the package manager window
Occurring on: 2021.2.0a15, 2021.1.5f1, 2020.3.6f1, 2019.4.25f1, 2019.4.0f1
Working Fine: 2018.4.34f1, 2018.4.0f1
Environment: Occurring on macOS and Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment