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[Quest 2] GameObject only renders for the left eye when using the Built-...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more
[URP] Material preview color is affected when the RenderObjects feature ...
Reproduction steps:1. Open the attached “URP_blank.zip” project2. Click on the "M_Transparent" material and open its material previe... Read more
[XR][Quest] Blitter.BlitCameraTexture does not work with AfterRenderingT...
Steps to reproduce:1. Open the attached user's project "github_Unity_URP_Stackable_UI_Blur.zip"2. Connect Quest 2/3 to Oculus Link3.... Read more
[Android] Crash on "/apex/com.android.runtime/lib64/bionic/libc.so (abor...
Reproduction steps:1. Open the user’s attached “JNIExperiments” project2. Build and run the Player (File > Build And Run)3. Wait ... Read more
UnitySetUp does not fail when nested coroutines throw an exception
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Test Runner window (Window > General > Test Runner)3. Sele... Read more
Crash on RtlFreeHeap when marshaling data
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play mode continuesActual re... Read more
[URP] Lighting effects leak through walls when playing the Build
Reproduction steps:1. Open the attached “BugRepro” project2. Build and Run the project (File > Build And Run)3. Go to the locatio... Read more
[URP] GameObjects are transparent in the Game view when MSAA is turned on
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Terminal/TerminalScene” Scene3. In the Project ... Read more
"gameObject.scene.isLoaded" returns false when called in Awake()
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene“ Scene3. Enter Play mode4. Observe the Con... Read more
Deactivated GameObject is still visible when deactivating in the Inspect...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Circle“ GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API