Search Issue Tracker
[macOS] Hub turns black when closing it in fullscreen mode
Reproduction steps: 1. Make the Hub fullscreen 2. Close it via the x button Expected result: the Hub closes Actual result: the... Read more
WebGL Player crashes when the Code Optimization setting is set to "Runti...
Reproduction steps: 1. Open the "IN-47987.zip" project 2. Select the WebGL platform in the Build Settings window (File -> Build Se... Read more
[AsyncLoadInEditor] Crash on SerializedFile::WriteObject() when building...
Steps to reproduce: 1. Open the attached “IN-45795” project 2. Build the project Expected result: Build completed with a result... Read more
Rendering does not work when using a custom 2D sprite lighting system
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/New Scene.unity” Scene 3. Observe the Lighting in t... Read more
[2D][PSB Importer] Platform settings compression format does not affect ...
How to reproduce: 1. Open the user’s attached “psb_importer.zip” project 2. In the Project window, select “Fei_PSB” Sprite Atlas ins... Read more
Remove svcutil.exe because it's not officially supported
How to reproduce: 1. Navigate to the Unity version through file explorer "D:\Unity\[Unity version]\Data\MonoBleedingEdge\lib\mono\4... Read more
One of the multiple assets with the same name is shown in the Object Sel...
How to reproduce: 1. Open the user’s attached “ScenedTest.zip” project 2. In the Hierarchy window, select “Cube” GameObject 3. In... Read more
[Linux] Scroll doesn't work when a window is attached to the left half o...
Reproduction steps: 1. Create a new project 2. Setup primary display on the left side, and secondary on the right side 3. Detach ... Read more
[RPW][Rendering Debugger]Render Graph appears multiple times
The Render Graph is appearing multiple times on HDRP, as is registered on Core and on HDRP Rendering. Besides that the unregistratio... Read more
[Linux] Flickering on various window borders when moving the mouse aroun...
Reproduction steps: 1. Create a new 3D project 2. Maximize the Unity Editor 3. Move the mouse around Expected result: Flickeri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
- Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" on a specific FBX model
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression
- [tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and ARM64 architectures)