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Importing a custom package fails when the beginning of the name collides...
Steps to reproduce: 1. Open the attached user project "CustomPackageNameIssue.zip" 2. Export these packages "com.cec.something.un... Read more
Shortcuts can't be set to "Mouse 0"
How to reproduce: 1. Create a new Unity project 2. Click Edit → Shortcuts 3. Double-click on any tool to assign a new shortcut 4... Read more
Crash on BuildPipeline::BuildAssetBundlesInternal when calling BuildPipe...
How to reproduce: 1. Open the attached project "Dummy.zip" 2. Click Version>BuildAssetBundle Reproducible with: 2021.3.28f1, 20... Read more
The "Windows" button is referred to as "LeftApple" in the error message ...
How to reproduce: 1. Create a new Unity project 2. Click Edit → Shortcuts 3. Double-click on any field and press the “Windows” bu... Read more
Unsupported denoiser is selected in the Advanced Filtering settings
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1355226/] *Steps to reproduce:* # Download and open the attached project (Op... Read more
Scene template badges are not displayed in New Scene Dialog
1-Open a project 2- Create a new scene template 3- Select the scene template 4- In the inspector assign a badge texture to ... Read more
Output Particle HDRP Lit Decal is incorrectly rendered when it is set to...
How to reproduce: 1. Open the attached Project "WorldSpaceVFXDecalIssue-2022.3.4" 2. Load the Scene "VFX/World Space Visual Effec... Read more
Grey color is shown in the “Sprite Renderer” Component when selecting mu...
How to reproduce: 1. Open the user’s attached “IN-00000 KlondikeTestBed.zip” project 2. In the Hierarchy window, expand “Foundatio... Read more
Wrong audioClip.length is returned when loading a clip with UnityWebRequ...
Reproduction steps: 1. Open the attached project "UnityAudioClipMp3WrongDuration" 2. Enter Play mode Expected result: "audioCli... Read more
[iOS] Using Social API doesn't add Game Center capability & entitlement ...
Steps to reproduce: # Open the attached project # Switch to iOS # Make sure '{*}Automatically add capabilities{*}' is enabled ... Read more
All about bugs
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