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Crash on MediaEncoder_CUSTOM_Internal_AddFrame_Injected when pushing a f...
How to reproduce: 1. Open the attached project from "MediaEncoderCrash.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode and press... Read more
[Vulkan] Considerable increase in memory over other Graphics APIs when u...
How to reproduce: 1. Open the attached user's project 'VulkanMeshTest.zip' 2. Build and Run the application on the Windows platform ... Read more
Lighting Override Mask not working when using multiple instances of Grad...
Reproduction steps: 1. Create a new HDRP project 2. Create a new scene, disable Directional Light and create a Plane 3. Create 2 Emp... Read more
Chunk and individual Mode Tilemaps are culled when the Tilemap's Vertex ...
Chunk and individual Mode Tilemaps are culled when the Camera's culling bounds are overwritten in Play mode and the Tilemap's Vertex... Read more
Prefab Mode does not have Discard Changes like Scenes do
Right clicking on a Scene header in the Hierarchy allows the user to discard any unsaved changes to the scene. For consistency we sh... Read more
Build screen is not cleared when changing the aspect ratio on OpenGLCore...
How to reproduce: 1. Open the user's attached project 2. Build and Run the project (File -> Build and Run) 3. In the running Build, ... Read more
Can't bind object to TimelineTrack when the curve window is opened
Reproduction steps: 1. Open the user's attached "TimelineBindObject.zip" project 2. Open the "SampleScene" Scene 3. Open the Timelin... Read more
Cannot find mono image in MonoManager for assembly 'Unity.Localization'
Unity 2020.3.18 Loc 1.0.1 Address 1.19.4 After upgrading from 1.0.0-pre.9-> 1.0.1 When I enter Play mode I get errors: Cannot find m... Read more
[UWP] C# WebAuthenticationBroker doesn't work when built into HoloLens 2
1. Open project "MRTKWebAuthProject.zip" 2. Open Scene "ReproScene" 3. Open Build Settings in File > Build Settings 4. Select Platfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform