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[iOS] App Store rejects Apps when they contain the Burst package
How to reproduce: 1. Open the attached project "IOSBitcodeIssue-2021.2.zip" 2. Build the project for iOS 3. Open Xcode project 4. In... Read more
[iOS] App Store rejects Apps when they contain the Burst package
How to reproduce: 1. Open the attached project "IOSBitcodeIssue-2021.2.zip" 2. Build the project for iOS 3. Open Xcode project 4. In... Read more
[FBX] OnPostprocessMaterial isn't called when material creation mode is ...
Reproduction steps: 1. Open user's the attached project "FbxDescriptorImport.zip" 2. Open Assets > Scenes > SampleScene 3. Right-cli... Read more
RectTransform that is unmodified gets reset when reverting overrides in ...
How to reproduce: 1. Open the attached "RevertPrefabOverridesBug.zip" project 2. Go into Assets -> Scenes folder 3. Enter the "Sampl... Read more
Player builds fail when Default Icon is set to a texture on Windows
Steps to reproduce: 1. Open attached "internal-vehicle-physics-pro.zip" Unity project 2. Attempt to build on Windows Expected resul... Read more
Some packages have their version's last number trimmed when resizing pac...
Reproduction steps: 1. Open the user's attached project "2021.2 Beta.zip" 2. Go to Edit > Preferences > UI Scaling and change the c... Read more
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" class w...
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" when special types - String, Boolean, etc. are passed as arguments ... Read more
Thumbnails in a Project window get darker after saving scene
How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more
[SkyManager] Thumbnails in a Project window get darker after reimporting...
How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more
[URP] ExitingEditMode and ExitingPlayMode are not logged when calling Pl...
How to reproduce: 1. Open the user-submitted project 2. Enter and exit Play mode 3. Observe the Console window (Window > General > C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
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- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
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