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Inspector window flickers when Tag or Layer of a Prefab is changed
When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more
[Linux] Editor windows spawn outside of screen boundaries when using mon...
Reproduction steps: 1. Open a new project 2. Maximize the Editor window on the monitor with a higher vertical resolution 3. Open som... Read more
[macOS] CPU usage increases instead of decreasing when unfocusing a Play...
How to reproduce: 1. Create a new Unity project 2. Open the Player Settings window and uncheck 'Run in Background' 3. Build and run ... Read more
[LightProbes] Transform selection handle does not appear when more than ...
How to reproduce: 1. Create a Light Probe Group 2. Make sure that you have more than one Inspector tab present in the editor UI 3. I... Read more
[HDRP] Arealight reflection with cookie shows a border when texture has ...
Found with Editor 2020.2.0a9 with HDRP/9.0.0 Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue... Read more
"UnityEditor.AsyncHTTPClient:Done" error when switch between "In Package...
How we can reproduce it: 1 Create new projecr 2 Go to Project Browser and type "new" in search field 3 Switch between "In Packages"... Read more
[GPU PLM] Baked shadow angle is broken in some instances
Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting) 2. Bake th... Read more
"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...
Reproduction steps: 1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample) 2. Open the project 3. Open scene "Whi... Read more
Profiler - previous UI Details data is carried over when loading new data
How to reproduce: 1. Create a new project. 2. Open Profiler (Window->Analysis->Profiler) 3. Make sure UI Details is on by pressing P... Read more
[URP] RenderPassFeature object does not delete in ForwardRenderdata if C...
-ArgumentNullException errors are thrown continuously if any other script assigned to RenderFeature from the asset selector. (Refer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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