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0
votes
Fixed

Inspector window flickers when Tag or Layer of a Prefab is changed

Scene Management

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Apr 23, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more

4
votes
Fixed

[Linux] Editor windows spawn outside of screen boundaries when using mon...

Linux

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Mar 12, 2020

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Version/s: 2017.4, 2019.3, 2019.3.4f1

Reproduction steps: 1. Open a new project 2. Maximize the Editor window on the monitor with a higher vertical resolution 3. Open som... Read more

0
votes
Fixed

[macOS] CPU usage increases instead of decreasing when unfocusing a Play...

MacOS

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Apr 23, 2020

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Version/s: 2019.1.0a11, 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Open the Player Settings window and uncheck 'Run in Background' 3. Build and run ... Read more

1
votes
Active

[LightProbes] Transform selection handle does not appear when more than ...

Scene/Game View

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Apr 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Create a Light Probe Group 2. Make sure that you have more than one Inspector tab present in the editor UI 3. I... Read more

0
votes
By Design

[HDRP] Arealight reflection with cookie shows a border when texture has ...

Package: Scriptable Render Pipeline HD

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Apr 23, 2020

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Version/s: 9.0.0

Found with Editor 2020.2.0a9 with HDRP/9.0.0 Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue... Read more

0
votes
Fixed

"UnityEditor.AsyncHTTPClient:Done" error when switch between "In Package...

Project Browser

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Apr 23, 2020

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Version/s: 2018.4.0f1, 2020.2.0a9

How we can reproduce it: 1 Create new projecr 2 Go to Project Browser and type "new" in search field 3 Switch between "In Packages"... Read more

0
votes
Fixed

[GPU PLM] Baked shadow angle is broken in some instances

Global Illumination

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Apr 23, 2020

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Version/s: 2019.3.11f1, 2020.1.0b5, 2020.2.0a9

Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting) 2. Bake th... Read more

0
votes
Not Reproducible

"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...

Graphics - General

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Apr 18, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a7

Reproduction steps: 1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample) 2. Open the project 3. Open scene "Whi... Read more

0
votes
Fixed

Profiler - previous UI Details data is carried over when loading new data

Profiling

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Apr 23, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a8

How to reproduce: 1. Create a new project. 2. Open Profiler (Window->Analysis->Profiler) 3. Make sure UI Details is on by pressing P... Read more

0
votes
Postponed

[URP] RenderPassFeature object does not delete in ForwardRenderdata if C...

Package: Scriptable Render Pipeline Universal

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Apr 24, 2020

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Version/s: 9.0.0, 8.0.1

-ArgumentNullException errors are thrown continuously if any other script assigned to RenderFeature from the asset selector. (Refer ... Read more

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