Search Issue Tracker
[Profile Analyzer] Frame chart always retains same size when zooming in ...
How to reproduce: 1. Open attached 'ProfileAnalyzer' project 2. Open Profile Analyzer found in Window->Analysis->Profile Analyzer 3.... Read more
[2D PSD Importer] ArgumentException thrown on selecting "Update UIElemen...
On selecting "Update UIElements Schema" from Assets menu cause the editor to throw ArgumentException, refer the attached video Step... Read more
Realtime Reflection Probe causes a big slowdown on Mali devices with Ope...
To reproduce: 1. Open the attached project; 2. Open Quality Settings > Check if "Realtime Reflection Probes" is enabled in Android'... Read more
[Android] InputField.onEndEdit is not called when turning off the TouchS...
Steps to reproduce: 1. Open user's attached project "inputFieldTest3.zip" 2. Build it on Android 3. On the devices press on the Inpu... Read more
[Cinemachine] MissingReferenceException errors are thrown on removing "C...
MissingReferenceException errors are thrown on removing "CinemachineFreeLook" component from FreeLook camera. Steps to repro: 1. Cr... Read more
"Sign in with Apple" package returns empty user name and email address a...
How to reproduce: 1. Open the user-supplied project in Unity 2. Build "SampleScene" on iOS and open the Xcode project 3. Make sure A... Read more
[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSeque...
How to reproduce: 1. Open the project provided by the user 2.Go to Menu bar-> Build -> iOS-> QA 3. Go to <project root>/XcodeExport... Read more
Scenes in an AssetBundles built from a package are not found by SceneMan...
How to reproduce: 1. Open attached project "AddressablePackageExample.zip" 2. Open Test Runner (Window -> General -> Test Runner) 3... Read more
[instability] assetBundleVariant YAML parse issue in HDRP package: Debug...
Test EditorTests - WindowsEditor (Isolated Packages Verified) Showing issue wih https://artifacts-ui.bf.unity3d.com/proj0-Test_Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project