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[HDRP] TAAU@100% and TAA produces different results
Repro steps :- Open attached project- Open scene called "SampleScene"- Press play and press up arrow to make the car go forward- Sel... Read more
SGICE002 thrown when calling SetSingleton in a class that inherits from ...
Reproduction steps:1. Open the user's attached project "GhostVsHunter.zip"2. Observe the Console window Expected result: The SGICE00... Read more
Package Manager doesn't start on Windows 7 without Service Pack 1 installed
It fails to start with error: The procedure entry point EventSetInformation could not be located in the dynamic link library Advapi3... Read more
Create menu creates objects that were not chosen
Using Unity 2022.2 with the AR Template project I tried to use the Create menu in Project view to make a Reference Image Library, bu... Read more
[iOS] PVRTC RGBA 2bpp discards lowests 4 mips
How to reproduce:1. Open project "PVRTCBrokenDemo2.zip"2. Go to the Build Settings, add the "SampleScene" Scene to the Build, choose... Read more
[VFX/Timeline] Wrap Mode Loop is only playing VFX once
Step to repro:- Create a simple setup of Timeline using VFX Control Track- Change the Playable director to Wrap mode "Loop"- Play wi... Read more
IL2CPP exception when using function pointer with generic parameter from...
Reproduction steps:1. Open the attached project2. Go to File > Build Settings3. Press Build in the Build Settings window Expected... Read more
MissingReferenceException is thrown when calling Object.Destroy from a U...
Reproduction steps:1. Open the attached 'Issue #1231781' project2. Open the 'SampleScene'3. Enter Play mode4. Click on the 'Click he... Read more
Editor crashes when enabling a certain gameObject
Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more
Async/await makes the Editor hang indefinitely
How to reproduce:1. Open the attached "Deadlock test" project2. In the Project window, Right Click -> Create -> Bug -> Samp... Read more
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