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[Android] Audio is only stopped after a delay when VideoPlayer.Pause() i...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
Tilemap diagonal lines in Tiles look heavily distorted when viewed in Ga...
Reproduction steps: 1. Open attached project "1316145.zip" 2. Open "MainScene" in the Scenes folder 3. Open Tile Palette in the Top-... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more
Dynamic functions binding to UnityEvent is not allowed in derived class ...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScenes scene 2. In the Hierarchy window, select Test GameOb... Read more
A few frames of audio is played when VideoPlayer.Prepare() is called wit...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
[Android] Video Player's audio is delayed when audio output mode is set ...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
World Space Canvas is not rendered to the Render Texture on build when C...
How to reproduce it: 1. Open the user's attached project "ui_rendertex_build_test.zip" 2. Load the "SampleScene" 3. Build and Run th... Read more
[XR] HMD view is flipped upside down in Build when using compute shader
Reproduction steps: 1. Open the user's attached "VR-CS-Bug.zip" project 2. Build and run the project Actual result: the view in HMD... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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