Search Issue Tracker
Animator Enum Properties get set to 0 instead of the value specified in ...
Reproduction steps:1. Open the user-attached "AnimatorEnumDefaultValue.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. S... Read more
EditorUtility.DisplayDialog is not shown when Input.GetMouseButtonDown i...
How to reproduce:1. Open the attached project "first 3d.zip"2. Enter Play Mode3. Click the middle mouse button in the Game view wind... Read more
Particle System emission delays between particle generations when playin...
Reproduction steps:1. Open the attached "2022particle.zip" project2. Open the "239399_Scene" Scene3. Click on the "Tamana" GameObjec... Read more
“ArgumentOutOfRangeException” error appears when inserting a double char...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Enter Play Mode3. Focus on the “Text Field” Text Field4. On ... Read more
[URP][NRP] SubmitRenderRequest with NativeRenderPass + Upscaling doesn't...
When calling RenderPipeline.SubmitRenderRequest with Native Render Pass enabled on the renderer, there's errors in the console due t... Read more
[2023.2] HDRP Asset Settings Helper throws a NullReferenceException
How to reproduce: Open the attached project named WaterSampleProject Open Glacier Scene located in Samples/High Definition RP/16.0.4... Read more
[TMP Backport] Cursor gets placed on the right side of the InputField wh...
How to reproduce:1. Open the user’s attached “TMPBrokenInput.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Pl... Read more
Using both RTHandle and Dynamic Resolution outputs ArgumentNullException...
When Dynamic Resolution is enabled in a scene where RTHandle is used, ArgumentNullException is output and app crashes after a while.... Read more
Shader warning in 'StpTaa' thrown when creating project using 2D (URP) T...
How to reproduce:1. Create a new Unity project using 2D URP Template2. Wait for the project to load and compile3. Observe the Consol... Read more
[Android] "Back" button state does not update when using Swipe Gestures
Reproduction steps:1. Open the attached “Android-Back-Key-Test” project2. In Editor, enter the Play Mode3. Press the ESC key4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default