Search Issue Tracker
Fixed in 1.1-preview.3
Votes
0
Found in [Package]
1.0.0-preview6
Issue ID
1231968
Regression
No
Cloning ActionMap through JSON converts empty paths to NULL which is not allowed
-error:
When adding a binding to an InputActionMap, there is a check to make sure the binding's path is not null:
In order to add a placeholder binding that will be bound later, the path can be set to an empty string instead.
However, if the asset (or even just the map) is cloned through json, any empty strings in the bindings are converted to null when they are loaded.
This results in a map that has a binding with a null path, which isn't supposed to be allowed.
-repro:
--open attached project
--open Test Runner window
--run the test
--NOTICE it fails
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Beyond Compare 5 is not supported by Yaml Merge
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Resolution Note (fix version 1.1-preview.3):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1237.