Search Issue Tracker
Fixed in 8.2.X
Votes
0
Found in [Package]
8.0.1
Issue ID
1231971
Regression
Yes
[VFX Graph] Mouse cursor continuously updated on opening Simple Mesh output visual graph
Mouse cursor continuously updated on opening Simple Mesh output visual graph.
Steps to repro:
1. Open the attached project.
2. Select the Visual Effect game object.
3. Inspector > Asset Template click on Edit button.
Actual Result:
Mouse cursor continuously updated.
Expected Result:
Mouse cursor should be updated only once.
Reproducible in:
2020.2.0a5, 2020.1.0b4, 2020.1.0b1 with Package Version 8.0.1.
Working Fine:
2020.1.0a26 with Package Version 8.0.1.
2019.3.8f1 with Package Version 7.3.1, 7.1.8
Environment:
Only on Windows 10.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 8.2):
Fixed in package version: 8.2.0
Resolution Note (fix version 8.2):
Fixed in Package version: 8.2.0