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Particle System is stuttering in the editor when using Custom Data with ...
How to reproduce: 1. Create a new URP project 2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder 3.... Read more
WinPixEventRuntime.dll dependencies are not included when a Windows Stan...
How to reproduce: 1. Create a new empty project 2. Go to File -> Build Settings 3. Enable the setting "Development Build" 4. Build t... Read more
AssemblyBuilder is extremely slow in trunk
How to reproduce: 1. Open project "Repository.zip" 2. Open the Test Runner window (Window>General>Test Runner) 3. Go to Weaver>Tests... Read more
Errors and warnings logged in the Console when calling AssetDatabase met...
How to reproduce: 1. Open the attached project "CheckConsistencyLoadAssets" 2. In the Project window, select the asset "SelectMe" (A... Read more
CapsuleCast won't detect a hit with a mesh, if the direction happens to ...
Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more
[VFXGraph][HDRP] MainCamera to Sceneview Fallback doesn't work anymore
Repro steps: 1. Import the attached project and open the Repro scene 2. Hide the Game View 3. In the Scene view, zoom in and out fr... Read more
Recorder doesn't save "Exit Play Mode" setting along with other settings...
How to reproduce: 1. Open the user's attached project "2021.2 Beta.zip" 2. Open Recorder window (Window > General > Recorder > Recor... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce: 1. Open the user's attached project "1367548.zip" 2. Load the "SampleScene" Scene 3. In the Hierarchy view go to C... Read more
[2020.3] Compiler errors are thrown in console when using Roslyn analyze...
Reproduction steps: 1. Download the attached project: "repro_project.zip" 2. Delete the Library folder from the project directory 3.... Read more
Editor sometimes crashes on SerializableManagedRefsUtilities::BackupAndD...
How to reproduce: 1. Open the attached project "Bug.zip" 2. Open "Boot" Scene 3. Open Automated test window ("Support > Automated te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when attempting to connect the client machine to the host machine
- CameraDepthTexture is flipped upside down when URP is rendering without the final blit
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)