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votes
Active

[Windows] IMGUI Button is pressed when Clicking in roughly the same area...

IMGUI

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Feb 19, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Build and Run the game 3. Press the Top Left corner of the Second Display Expe... Read more

0
votes
Fixed

[UI] Dangling references in FontUpdateTracker when changing the font of ...

uGUI

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Feb 17, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project and Test scene 2. Enter the Play mode 3. Observe the Console window Expecte... Read more

2
votes
Active

System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...

Mono

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Jan 25, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "WindowHandle.zip" and scene "SampleScene" 2. Build and Run 3. Open an additional insta... Read more

1
votes
Active

Custom View/Projection matrices not used when drawing Meshes with the Co...

Graphics - LowLevel

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Feb 02, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Enter Play mode Expected results: When using the CommandBuffer to draw a m... Read more

0
votes
Fixed

[macOS][M1] Segmentation fault error is thrown when running the usymtool...

MacOS

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1

How to reproduce: 1. Open the Terminal Window 2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/T... Read more

1
votes
Active

Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...

Mono

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more

0
votes
By Design

CharacterController isGrounded property affected when changing the Edito...

Physics

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Feb 09, 2021

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Version/s: 2019.3.0a4, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case-1313367_CharacterController) 2. Click Play 3. Observe the character jumping and... Read more

0
votes
Active

[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...

Texture

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Feb 10, 2021

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Version/s: 2018.4, 2019.4, 2020.1.8f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more

0
votes
Active

WebGL Template variables are inlined

WebGL

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Feb 20, 2021

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Version/s: 2018.4.32f1, 2021.1.0a2, 2021.1.0b7, 2021.2

How to reproduce: 1. Open the attached project "Project-Q.zip" 2. Open Project Settings > Player > WebGL > Resolution and Presentati... Read more

2
votes
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