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0
votes
Active

Changes made to Prefab's variable values in a custom EditorWindow get re...

Scene Management

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Feb 18, 2021

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the top bar menu select Example > Example Window 4... Read more

1
votes
By Design

Dependency package version is not updated in the manifest.json file when...

Packman

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Jan 19, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

For example, there's a package A (1.0.0) that depends on packages B (1.0.0), C (1.0.0). If package A is updated to version 2.0.0 tha... Read more

0
votes
Fix In Review
0
votes
Won't Fix

[Mobile] UI Image disappears when its Width is very large (> 2^30)

Mobile Rendering

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Jan 25, 2021

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the project "ImageStrech.zip" 2. Build and Run Android Expected result: Image remains visible in the sc... Read more

4
votes
Active

[WebGL] Player's memory is not released when calling Quit function on Un...

WebGL

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Feb 05, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b3, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Go to the Publishing Settings (Edit->Project Setting... Read more

0
votes
Active

vSyncCount does not work and targetFrameRate is not ignored when vSyncCo...

Graphics - LowLevel

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Jan 12, 2021

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Version/s: 2019.3.0a4, 2019.4, 2020.1.14f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "fps" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode Expected results: The t... Read more

0
votes
Not Reproducible

Our game crash Sometimes

Animation

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Jan 20, 2021

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Version/s: 2019.4.18f1

Read more

0
votes
Fixed

GPU Profiler does not work in Editmode

Profiling

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Feb 17, 2021

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Version/s: 2019.3.0a1

When GPU Profiling module is enabled and Editor is being profiler GPU module has no information. Repro steps: 1. Open Unity (any or... Read more

0
votes
Fix In Review

Vanilla Runtime theme's buttons need better visual feedback when clicked

UI Toolkit

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Feb 21, 2021

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Version/s:

Jira issue: https://jira.unity3d.com/browse/UIT-1232 Read more

0
votes
Fixed

[XR][Quest][Built-in RP] Colors look over saturated in builds

XR

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Feb 02, 2021

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Version/s: 2019.4, 2019.4.18f1

Repro steps: 1. Open the attached project 2. Build and Run on Quest 3. Observe the bleached colors Expected: The colors don't look ... Read more

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