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Scene loaded using Addressables.LoadSceneAsync looses Asset references w...
How to reproduce: 1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project 2. Open the Addressabkes Gro... Read more
[VFX Graph] VFX is not rendered and errors are thrown to the console whe...
How to reproduce: 1. Open the attached package 2. Open VFX 3. Open SG Actual result: Errors are thrown to the console and VFX does ... Read more
Virtual method is called together with the Override methods
How to reproduce: 1. Open the user attached "Test.zip" Project 2. Open the Console tab in the Editor 3. Press Play Expected result:... Read more
Texcoord2 is missing in the vertex shader input in HDRP with Realtime GI
Texcoord2 is not correctly bound to HDRP/Lit shader when using Enlighten Realtime GI. This happens only in the Player and makes the ... Read more
Black albedo when using Enlighten Realtime GI in HDRP Player
When using HDRP with Enlighten realtime GI the GI is black in the Player, but works in the Editor. Note: the repro requires the wor... Read more
[Android] Switching `Application.targetFramerate` from 30 to 60 will cau...
Reproduction steps: 1. Open the attached project "fps_bug.zip" 2. Build and Run on an Android device 3. Click the button on the appl... Read more
Editor crashes on EndReloadAssembly
How to reproduce: 1. Open user-submitted project 2. Navigate to CRASH REPRO --> RUN Expected result: Burst AOT settings open Actua... Read more
Broken/Not available to public Forum site is opened when "Special thanks...
Steps to reproduce: 1. Open a new project 2. Open Help>About Unity window (Unity>About Unity... on MacOS) 3. Press the "Special tha... Read more
[Networking][IL2CPP] Socket.Close(0) in IL2CPP builds freezes the client...
Reproduction steps: 1. Open the attached user's project "Photon-Pun2-Deploy.zip" 2. Block port 5058 in the Firewall or a network too... Read more
Xcode export generates PRODUCT_NAME_APP = "ProductName" instead of actua...
How to reproduce: 1. Create a new project 2. Go to Project Settings (Edit>Project Settings>Player) 3. In the Product Name write symb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection