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0
votes
Fixed

Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...

Asset Importers

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Apr 18, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.1, 2019.2.0a1

Reproduction steps: 1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.1... Read more

0
votes
Fixed

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

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Apr 18, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "MyScene" 2. In the Hierarchy, select the "GameObject" 3. In the Insp... Read more

0
votes
Fix In Review

Profile Analyzer Frame and Marker Summary far-right columns values get c...

Package: Profile Analyzer

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Apr 20, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more

0
votes
Fixed

[Android] ComputeShader returns wrong value obtained in C# code

Android

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Apr 14, 2020

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Version/s: 2017.4, 2020.2

Reproduction steps: 1. Open the attached project "HuaWeiComputeShader.zip" 2. Build on Android 3. Press "Run" to output ComputeShade... Read more

0
votes
Won't Fix

GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...

Physics

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Mar 30, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1231998.zip" 2. Open "SampleScene" and enter Play Mode 3. Inspect FP... Read more

0
votes
By Design

[Timeline] New clip is created when editing the last frame on a clip in ...

Package: Timeline

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Apr 16, 2020

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Version/s: 1.2.13

How to reproduce: 1. Open user's attached "2020.2.0a5-806434" project 2. Open "SampleScene" Scene 3. Open Timeline (Window->Sequance... Read more

2
votes
By Design

Tile Palette window's tile grid does not render sprites

2D

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Apr 17, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the user's attached project 2. Observe the Tile Palette window Expected result: There are sprites rendere... Read more

0
votes
Fixed

Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...

Shuriken

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Apr 17, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

How to reproduce: 1. Open the attached project 2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx... Read more

0
votes
Fixed

New Input System cannot retrieve devices in Start() method when used in ...

WebGL

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

To reproduce: 1. Open attached project ("case_1239007.zip") 2. Build and run WebGL build 3. Focus browser window and press 'a' keybo... Read more

0
votes
Fixed

[2D IK] Some of the Animations break when in Play Mode

Package: 2D Inverse Kinematics

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Apr 19, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce: 1. Open up user attached project 2. Enter Play Mode 3. Move the player and observe its animations Expected resul... Read more

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