Search Issue Tracker
Fixed in 10.0.0-preview.27
Votes
0
Found in [Package]
8.0.1.
Issue ID
1231938
Regression
No
[VFX Graph] ScrollRect area overlapped with title bar in Target Gameobject window when Debug mode is set to Efficiency
ScrollRect area overlapped with title bar in Target Gameobject window when Debug mode is set to Efficiency.
Steps to repro:
1. Open the attached project.
2. Select the Visual Effect game object.
3. Inspector > Asset Template click on Edit button
4. Click on Target GameObjectTab > Set Debug Mode to Efficiency.
5. Scroll the window.
Actual Result:
ScrollRect area overlapped with the title bar.
Expected Result:
ScrollRect area should not be overlapped with the title bar.
Reproducible in:
2020.2.0a5, 2020.2.0a1, 2020.1.0b4, 2020.1.0b1, 2020.1.0a23 with Package Version 8.0.1.
Note: Debug Mode option available from Package version 8.0.1.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 10.0.0-preview.27):
Fixed in 10.0.0-preview.27