Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.5.1f1
Issue ID
875511
Regression
No
AssetDatabase.GetMainAssetTypeAtPath returns MonoBehaviour for ScriptableObjects
Steps to reproduce:
1. Open the attached project (GetMainAssetTypeAtPath Bug.zip)
3. Click on Menu bar -> Test -> Test
4. Observe the Console Window
Expected result: Editor returns the UnityEngine.GUISkin for ScriptableObjects
Actual result: Editor returns the UnityEngine.MonoBehaviour for ScriptableObjects
Reproduced with: 5.4.5p1, 5.5.3p2, 5.6.0p2, 2017.1.0b1
Fixed in: 2017.1.0b9
Backported to: 5.6.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment