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[ShaderGraph] Can't connect a SubGraph to the Master's Position inputs w...
How to reproduce:1. Open the attached project named "Case_1232614"2. Open the UnlitGraph3. Try connecting the subgraph to any of the... Read more
Need to update the Application icon
The icon of the application needs to be updated. Minor corrections have been applied to it. Read more
Crash on MemoryManager::Allocate when calling AssetDatabase.CreateAsset ...
How to reproduce:1. Open attached project "Case_1227302"2. In the Menu Bar select File and click "Build And Run" Reproducible with: ... Read more
Package Manager selection resets to the first item in a list after the p...
How to reproduce:1. Open the attached project "1234438.zip"2. Open Package Manager3. Select All Packages4. Click on any package that... Read more
[ShaderGraph] Shader loses SRP Batcher compatibility if Texel Size node ...
How to reproduce:1. Open the attached project named "Case_1235070"2. Open the Test shader graph3. Observe the Inspector window which... Read more
High CPU usage with UpdateNavMeshDataAsync on Android
Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more
Video playback stuttering when using some resolution and refresh rate co...
How to reproduce:1. Open 'SampleScene' from linked "VideoStutterRepro.zip"2. Build and run3. Change to different fullscreen resoluti... Read more
Invalid SceneBindings of PlayableDirector do not get cleaned up
How to reproduce:1. Open attached project "ActivationTrack.zip" and scene "SampleScene"2. In Hierarchy, select "Manager"3. In Inspec... Read more
[XR Interaction Toolkit] Adding an XRGrabInteractable to Game object in ...
How to reproduce:1. Open attached project ("UnityBugXRGrabInteractableFails.zip")2. Open SampleScene scene3. Enter Play mode4. Pick ... Read more
[Shader Graph][Android] Voronoi Noise is rendered incorrectly
Reproduction steps:1. Open the attached project "Voronoi Noise.zip"2. Build the project on Android Expected result: Rendered Shader ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used