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In Camera Preview using Deferred rendering mode, fog does not show up
While changing from Forward to Deferred rendering modes on camera you can see in the Camera preview that the fog is gone on Deferred... Read more
[Crash | VR] Graphics Jobs and VR support enabled in Point Light scene c...
1) Download project2) Setup CV13) Build an run the App4) Observe crash Notes:- This only occurs in the standalone app- The crash onl... Read more
Assertion failed: Screen position out of view frustum when undo-ing resize
"Assertion failed: Screen position out of view frustum" when undo-ing object resize See gifs attached 1. Create a new project2. Impo... Read more
WWW.texture shows wrong dimensions for a specific PNG texture
To reproduce:1. Open project2. Open and play 'Main Scene'3. Texture's width and height are printed to console Expected: texture dime... Read more
It is slower to load asset bundles from Cache than from Streaming Assets
How to reproduce:1. Open the attached project2. Play Test scene in editor3. Press the button "Download from the Cache"Result is arou... Read more
[HoloLens] Black screen in any emulation mode when cameras "AllowMSAA" =...
Steps to reproduce:1. Open attached project "emulation-test.zip"2. Open "test" scene3. Select "Main Camera" in the Hierarchy4. Make ... Read more
[Regression][ProjectFolder] NullReferenceException after multi-selecting...
Steps to repro:1. Open attached project;2. In the project folder go to 'Free_SpeedTrees' folder;3. Multi-select 'Broadleaf-Desktop.s... Read more
NullReferenceException thrown when selecting multiple objects in Project...
1. What happenedNullReferenceException thrown when selecting multiple objects of different types in Project explorer: NullReferenceE... Read more
[WSA] Project needs to be recompiled after switching player settings to ...
Steps to reproduce:1. Open attached project(link in the description) OR download holo-toolkit project https://github.com/Microsoft/H... Read more
[VideoPlayer] Switching between videos crashes application on Samsung Ga...
How to reproduce:1. Open the attached project2. Build and run on device3. Click on play button4. In the middle of the video click on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode