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Shaders that UsePass a different shader will stop rendering when other s...
How to reproduce: # Open the attached project "ShaderProblem.zip" # Enter Play Mode # Open Assets/TestShaderPass.shader # Chan... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window create a new 3D Object “Cube” 3. Select the newly created ... Read more
AssetBundle allocates more memory when loading it a second time
How to reproduce: 1. Open the attached Project "AssetBundlesLeakRepro" 2. In the Menu Bar, select "Build" -> "CompileBundle" 3. B... Read more
[Linux] Silent crash on TLSAllocator<(AllocatorMode)0>::ThreadInitialize...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Click Edit > Project Settings 3. Deselect “Auto Graphics API for... Read more
PlayerSettings.asset displays incorrect appleEnableAutomaticSigning value
How to reproduce: 1. Create a new project 2. Go to "Edit" > "Project Settings..." 3. Navigate to the "Player" > "iOS" tab 6. Che... Read more
[Linux] Mouse position is incorrect when playing build on a multiple mon...
Reproduction steps: 1. Set up monitor positions in Display Settings similar to the attached “monitor_setup“ screenshot 2. Open the... Read more
Search: "Saved Search Panel" section line moves separately from the sect...
Steps to reproduce: # Create a 2D project # Add any 2D game object for example "Capsule" # Go to "Window" menu and select "Sea... Read more
Asset corruption when using the Accelerator cache server
Reproduction steps: 1. Start an empty Accelerator cache server 2. Create and open a Unity project 3. In Project Settings set Cach... Read more
Error "NullReferenceException" is thrown when selecting folders from the...
How to reproduce: 1. Open the project “IN_26551” 2. Open the “SampleScene” Scene in Scenes 3. Press the “Editor tools” → “Folder ... Read more
Animated model translated down when interrupting a transition
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Main Scene” Scene 3. Disable the “Animator” componen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled