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[2D PSD Importer] ArgumentException thrown on selecting "Update UIElemen...
On selecting "Update UIElements Schema" from Assets menu cause the editor to throw ArgumentException, refer the attached video Steps... Read more
Realtime Reflection Probe causes a big slowdown on Mali devices with Ope...
To reproduce:1. Open the attached project;2. Open Quality Settings > Check if "Realtime Reflection Probes" is enabled in Android'... Read more
[Android] InputField.onEndEdit is not called when turning off the TouchS...
Steps to reproduce:1. Open user's attached project "inputFieldTest3.zip"2. Build it on Android3. On the devices press on the Input f... Read more
[Cinemachine] MissingReferenceException errors are thrown on removing "C...
MissingReferenceException errors are thrown on removing "CinemachineFreeLook" component from FreeLook camera. Steps to repro:1. Crea... Read more
"Sign in with Apple" package returns empty user name and email address a...
How to reproduce:1. Open the user-supplied project in Unity2. Build "SampleScene" on iOS and open the Xcode project3. Make sure Auth... Read more
[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSeque...
How to reproduce:1. Open the project provided by the user2.Go to Menu bar-> Build -> iOS-> QA3. Go to <project root>/... Read more
Scenes in an AssetBundles built from a package are not found by SceneMan...
How to reproduce:1. Open attached project "AddressablePackageExample.zip"2. Open Test Runner (Window -> General -> Test Runner... Read more
[instability] assetBundleVariant YAML parse issue in HDRP package: Debug...
Test EditorTests - WindowsEditor (Isolated Packages Verified)Showing issue wih https://artifacts-ui.bf.unity3d.com/proj0-Test_Editor... Read more
[URP] Universal Additional Camera Data component is not removed when try...
How to reproduce:1. Create a new URP project2. Create an Empty GameObject3. Add a Camera component to the GameObject4. Press CTRL + ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used