Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0f3
Issue ID
901114
Regression
Yes
AddComponent<Image>() on a new created child GameObject disables parent Canvas
To reproduce:
1. Download attached project "CanvasBug.zip" and open in Unity
2. Open "MainScene" scene
3. Press "Play" button
Expected result: Coroutine in "SceneController.cs" completes and "Camera" background color changes from red to green
Actual result: "Canvas" GameObject receives OnDisable and OnEnable inside AddComponent<Image>() call on a "Child" child GameObject, Coroutine stops and Camera background color remains red.
Reproduced on Unity 5.6.0p1,2017.1.0b1
Not Reproduced on Unity 5.5.3f1
Regression on Unity 5.6.0b8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
This is a duplicate of issue #882791