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"MonoBehaviour.OnApplicationQuit" is still called when quitting is cance...
Reproduction steps:1. Open the “QuitStripped” project2. Open the “SampleScene” scene3. Build And Run4. Press “Make Application.wants... Read more
When adding audio clips to the ARC using drag and drop no green plus wil...
When adding audio clips to the ARC using drag and drop no green plus will appear as we are used to using a list. And sometimes it is... Read more
[HDRP] Decal Projector with layer mask "nothing" doesn't affect transpar...
Repro steps:- Open scene in attached project- In HDRP Global Settings / Frame Settings / Camera, enable / disable "Decal Layers" !im... Read more
Editor goes into a loop while importing the “UI Toolkit Sample – Dragon ...
How to reproduce:1. Create a new project2. Go to Package Manager and add the “UI Toolkit Sample – Dragon Crashers” asset [https://as... Read more
“CreateClientHandler: Exception: The method or operation is not implemen...
How to reproduce:1. Open the user’s attached “ClientMaxConnections.zip” project2. Open the “SampleScene” Scene (Assets > Scenes &... Read more
[HDRP] Shader Graph shader does not expose the Exposure weight property
Steps to reproduce:1. Open attached project "ShaderGraph.zip" and Scene "OutdoorsScene"2. In Project window, select Assets -> Sha... Read more
Texture2D.LoadRawTextureData error appears for PVR images
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the console window Expected outcome: No err... Read more
After deleting ScriptAssemblies and PackageCache folders, Console window...
Reproduction steps:1 Open the attached project “BogusErrors”2. Observe the Console window3. Close the Editor4. Go to the “Library” f... Read more
ScriptableObject loses reference to a class when Editor is restarted
Reproduction steps:1. Open the attached “Test Project” project2. Select “Assets/Project/Graphs/GraphModel 1” Asset in the Project wi... Read more
Material Emission behavior is different in the Player when the emission ...
Reproduction steps:1. Open the “WebGLBugReprots” Project2. Open the “Assets/Scenes/ParticleBug.unity” Scene3. Enter the Play Mode an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume