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[OSX] The "About Unity" window flickers when dragged to another display ...
How to reproduce:1. Create a new Unity project and make sure you have two displays with different screen resolutions set up2. Open t... Read more
[WindowsMR][XRSDK] Expression locator != nullptr in HolographicSpaceMana...
HolographicSpaceManager.cpp:168Expression locator != nullptr 1. What happened Editor hits an assert crash when entering paymode with... Read more
FBX Importer crash
Use any Unity build 2019.2 or aboveCreate new project.Import the mount.fbx asset attached to this report.Select the Mount fbx asset.... Read more
PlayerSettings.SetTemplateCustomValue Access Modifier should be changed ...
When trying to edit WebGl Template the only one possible way to do it is using Reflection "Builder" script, method lines(58-63).Sugg... Read more
Project Settings>Services Window is broken
Steps to reproduce:1. Open Editor>Project Settings>Services2. Observe the broken alignments, overlap & text getting cut of... Read more
Analytics package reports errors with absolute path
How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more
Build Settings Window (UWP) gets overlapping elements when its height go...
Steps to reproduce:1. Open File>Build Settings2. Choose Universal Windows Platform3. Choose a version of Visual Studio that would... Read more
CustomPropertyDrawer of a ReorderableList with SerializeReference attrib...
Steps to reproduce:1. Open the attached project (case_1207230.zip)2. Select the "Zoo" Game Object in the Hierarchy3. Add "Dog" to th... Read more
Alpha channel is not recognized when importing PNG with alpha
On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro:1. Create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used