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ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
No compile error passing abstract class to network command
Defining a Command that takes an abstract class is not valid, but no compile error is generated. The user's code then fails at runtime. Read more
NullReferenceException when editing PolygonCollider2D
To reproduce: 1. Open attached project 2. Open scene 4. Select test object 5. Click edit button on PolygonCollider2D component 6. N... Read more
[geomerics] Radiosity core is corrupted when baking Lightmap
- Open the scene "test" in the attached project - Turn on Continuous baking for lightmaps - After about 20-30 minutes of baking, you... Read more
Mac only: cannot navigate bug reporter using tab / shift-tab or arrows keys
1 Open Unity Editor and start bug reporter 2 Try navigate between buttons and fields (all UI elements) using tab/shift-tab or arrows... Read more
C# example of Mathf.Round missing comments
Repro steps: 1) open http://docs.unity3d.com/ScriptReference/Mathf.Round.html 2) check between two languages. Notice that C# does no... Read more
Cannot rename root folder after opening a file in another application
Steps to reproduce : - have nested structure like Folder1 -Folder2 --Folder3 - in Folder 3 save a scene and add an image - try... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps: 1. Open attached project "IL2CPP Bug" 2. Build scene "Main" for WebGL 3. Build fails Read more
ContactFilter2D crash when player collides with collider
To reproduce: 1. Open attached project 2. Open Man On Block scene 3. Press play 4. Jump on platform and move to the right side 5. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder performing Redo action for creating a nested element throws nvalid UXML or USS: System.IndexOutOfRangeException and corrupts the opened document causing data loss
- Double-clicking on element does not open an option to rename it
- Element blocks another element when it is set to PickingMode.Ignore
- Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specific FBX file
- Depth Texture is inverted in Android build when Graphics API is set to OpenGLES3