Search Issue Tracker
Fixed in Built-in
Votes
3
Found in [Package]
1.0.0-preview.13
Issue ID
1306631
Regression
No
UIToolkit Slider does not cancel interaction with Mouse when Left Mouse Button is released outside the Game Window
Reproduction steps:
1. Download and open the attached project 'UISlider.zip'
2. Open scene 'SampleScene'
3. Enter Play Mode
4. In the Game View, select point in Slider then Click and Hold Left Mouse Button
5. Navigate outside the Game View with Mouse and release Left Mouse Button
6. Navigate to the Game View with Mouse and try navigating around the Game
Expected result: Slider value doesn't change
Actual result: Slider value keeps on changing relative to the position of Mouse
Reproducible with: 1.0.0-preview.13 (2020.2.1f1)
Couldn't test with: 2018.4.30f1, 2019.4.17f1 (Couldn't downgrade the project), 2021.1.0b3, 2021.2.0a2 (Couldn't upgrade the project)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Resolution Note (fix version Built-in):
Fixed in: 2022.2.0a3