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iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...
How to reproduce: 1. Open the attached project ("LoadManyAssetTest.zip") 2. Build And Run on an iOS device 3. Wait until the counter... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal... Read more
Long build time on new versions when comparing with 2021.1
How to reproduce: 1. Open the attached "REPRO-2021.1.23-to-2021.2.2.7z" project 2. In the top menu bar click Repro > Build 3. After ... Read more
[Android] [URP] Occlusion culling has performance regression in CullScri...
Reproduction steps: 1. Open the attached project "OCIssue-2019.zip" 2. Build and Run on Android device 3. Select CPU Usage Profil... Read more
[Mobile] Crash with signal 11 when quitting and relaunching the applicat...
Reproduction steps: 1. Open the attached Unity project from Google Drive (link in the edit) 2. Go to File > Build Settings and switc... Read more
Transform.Find doesn't find GameObjects that have "/" in their names
Reproduction steps: 1. Open the user's attached project "Test2020.zip" 2. In the Project window open Assets/Scenes/SampleScene 3. Se... Read more
Removing a LightProbeGroup while baking with the CPU Lightmapper leads t...
Steps to reproduce: # Open the BakedGI tests folder under EditmodeAndPlaymode tests # Run ProgressiveLightmapper_RemoveLightProbeG... Read more
GameObject children's order changes after Undo of unpack prefab instance...
Steps: # Create such structure # !image-2022-06-21-11-37-03-232.png! # Unpack Cube prefab instance # Undo # ==> The Root's chi... Read more
[iOS] iPhone 13 Pro framerate drops after rotating the device
Reproduction steps: 1. Download and open the attached "ProMotion iOS Bug.zip" project 2. Build the project for iOS 3. Set "GPU Frame... Read more
[iOS] Freeze when loading large amounts of sprites
How to reproduce: 1. Download and open the attached “TestAnimator(1).zip“ project 2. Build and deploy the project for iOS 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Matching Selectors list not updating correctly with element's pseudo-state updates
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start