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[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button
Reproduction steps: 1. Download and open the attached project 'WebGLButtonAudio.zip' 2. Open Scene 'SampleScene' 3. Build and run th... Read more
[URP] [Camera] Depth seems incorrect to user when camera's postpro=off
Steps 1a. Open 16bpc minimal repro 1b. upgrade to URP, create a new UniversalRenderPipelineAsset 1c. assign URPAsset in Graphics s... Read more
[HDRP][DXR] CaptureScreenshot with superSize > 1 capture an image with n...
Repro steps : - Open attached project - Open SampleScene - Press Play - Click on the yellow sphere on the center - Notice the conso... Read more
[Shadergraph] Virtual Texture "Layer Reference" name doesn't sanitize pa...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Shadergraph] Action that causes the graph to error does not print error...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Fbx Exporter] FbxProperty.Set() does not take 'string' argument
Reproduction steps: 1. Open attached project "FbxExport.zip" 2. In Project window, open Assets/Test.cs 3. In script editor, observe ... Read more
[UI Toolkit] [Mobile] Touch input is offset when screen ratio is differe...
Reproduction steps: 1. Download and open the user-submitted project "TestProjectUIToolkit.zip" 2. Open the VisualElementsArray scene... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce: 1. Open user's project "Foriero Store.zip" 2. Click in the top menu on "Asset Store Tools" 3. Click on "Package Up... Read more
[HDRP][STW-21.1] Undo is not reliable when changing the color temperature
- Open any HDRP project and add a directional light (if there is not one already) - Change the color temperature of the light by cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection