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0
votes
Won't Fix

[Windows 11] Package Manager Features are displayed incorrectly after mo...

UI Toolkit Controls

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Jan 31, 2023

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Version/s: 2021.3.16f1

Reproduction steps: Create a new project Open Package Manager Select "Packages: In Project" option in the dropdown next to the plus ... Read more

0
votes
Won't Fix

Error "0xc00d36e6" is thrown when importing a video file encoded with th...

Video

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0b1

Reproduction steps:1. Open the attached project “ImportBug“2. Go to the Assets folder3. Reimport the video file “problematicFile”4. ... Read more

0
votes
Fixed

[OpenGL][Linux] Scene View flickers diagonally when zooming in/out

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Jan 31, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2

Reproduction steps:1. Open the attached “BugRepro” project2. In Scene View, zoom in/out Expected result: Scene View does not flicker... Read more

0
votes
Fixed

Adding previously missing shader include does not reimport dependent shader

Shader System

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1

If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more

0
votes
Fixed

Crash on AssetDatabase::CheckCanAddObjectToAsset(Object*) when applying ...

Asset - Database

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Jan 31, 2023

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Version/s: 2022.2.1f1, 2023.1.0a21

Reproduction steps:1. Open the attached project “TextureCrash”2. In the Project window find the “Assets/Herringbone_Brick_baseColor”... Read more

0
votes
By Design

Cursor's static properties does not change when changing the Cursor's st...

MacOS

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a25

Reproduction steps:1. Open the “New2022Project” project2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject3. En... Read more

0
votes
Fixed

[Mac] Context menu in Hierarchy is available but not functional when the...

Editor Platform

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

Steps to reproduce:1. Open a new Unity project2. Once the project is loaded, open another non-Unity window and keep it in focus3. Mo... Read more

0
votes
Won't Fix

[VFX Graph] Use base color map set to none after material change in output

Visual Effects

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Jan 31, 2023

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Version/s: 2022.2.3f1, 2023.1.0b1, 2023.2.0a1, 2023.3.0a3

When changing the material type of a HDRP Lit output in VFX Graph to six way smoke and then back to standard, the field in the inspe... Read more

3
votes
By Design

“RegisterCallback<KeyUpEvent>” and “RegisterCallback<KeyDownEvent>“ call...

UI Toolkit Framework

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

How to reproduce:1. Open the user’s attached “TestJSONImport.zip” project2. Open Menu &gt; Test &gt; KeyUpEventTest3. Press the “Q”,... Read more

0
votes
Fixed

Memory Profiler doesn't show the negative values when comparing A and B ...

Package: Memory Profiler

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Jan 31, 2023

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Version/s: 0.7.1-preview.1, 1.0.0

Reproduction steps: 1. Open the attached project “profiler“2. Open the Memory Profiler “Window&gt;Analysis&gt;Memory Profiler”3. Pre... Read more

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